![]() If the game didn't have control over what you do or where you go, it couldn't activate certain unexpected events that make you jump out of your chair. ![]() This linearity has two clear objectives: the first is to keep you scared. Outlast is a very linear game.l It's rare to find a section of the game where you move freely, open doors or enter rooms that you shouldn't. Its "scare" resources run out pretty fast and so every challenge in the game is a slight variation on the above, which means that they're overcome in almost the same way each time too: "Go there, activate a button or lever, and repeat". But after the first impact, Outlast slips into routine. The first time everything is new, terrifying, unpleasant and distressing, and it truly is a scary game, the sort that makes your hair stand on end and your pulse race. Now, Outlast makes the one mistake you should never make in any horror game: routine. Outlast is not a game for the fainthearted: it's gross, it's violent and really gets under your skin. The story is a common one, but it's very effective on screen, especially for the many realistic scenes of blood and gore. The game does well at getting you into the shoes of the protagonist, Miles Upshur, and making sure you have a hard time (which is kind of the point). All trademarks are the property of their respective owners.Outlast is scary - at first. Outlast and the Outlast logo are trademarks Red Barrels Inc. Outlast’s setting and characters are inspired by real asylums and cases of criminal insanity. ![]() You are no fighter - if you want to survive the horrors of the asylum, your only chance is to run. ![]() Stealth-based gameplay, with parkour-inspired platforming elements.Once inside, his only hope of escape lies with the terrible truth at the heart of Mount Massive. A long-abandoned home for the mentally ill, recently re-opened by the “research and charity” branch of the transnational Murkoff Corporation, the asylum has been operating in strict secrecy… until now.Īcting on a tip from an anonymous source, independent journalist Miles Upshur breaks into the facility, and what he discovers walks a terrifying line between science and religion, nature and something else entirely. In the remote mountains of Colorado, horrors wait inside Mount Massive Asylum. ![]()
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